Tim Arnold Pinball Hall Of Fame

January 27, 2006





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A new Arcade/Museum comes to Las Vegas

Tim Arnold has collected one of every Pinball Game ever manufactured for you to enjoy The pinball craze was at its peak from the 1950s through the ’70s, when manufacturers produced 2,000 games a year and even outgrossed Hollywood at the cashier’s cage. But now this genre has all but disapeared. Tim Arnold doesn't want the legacy of pinball history to end. And he has a plan to make sure it doesn't: building a pinball museum, called the Pinball Hall of Fame (PHoF) or the Las Vegas Pinball Collector's Club. Welcome to Las Vegas Tim was a successful arcade owner in East Lansing, Mich., during the video game boom of the late '70s and into the '80s ("when we used to haul money around with shovels"), Arnold retired at 35 and left his home state with his wife, Charlotte, for Las Vegas to pursue his dream of opening a pinball museum. Tim owns one of the largest collections of pinball machines in the world, with over 1000 in his warehouse. In many instances, the classic pins are the only examples or nearly the only examples of this piece of Americana for those eras. Las Vegas had several factors going for it: the dry climate, making it suitable for storage; and its reputation as a popular vacation destination.
Tim Arnold, Las Vegas Pinball Collector
Tim Arnold has just about every pinball game ever made and now the general public can play them. During the March Fun Nights, however, Arnold said there were 600 pinball fans in attendance. All the legal work is set up to run this arcade as a nonprofit organization for the pinball museum. There were about 400 games set for free play including a nice selection of video games. Tim Arnold Raises money for his dream He needed to raise money for his giant arcade museum which is the size of a large supermarket. Tim Arnold - And the Pinball Hall of Fame This money came from donations at the event he would hold twice a year called "Fun Night" in which the public can play all of his games. Arnold owns one of the largest pinball collections in the world more than 1,000 by his estimation. Of course, that's counting large, single pieces of machines older than he is. "Casinos are everywhere else. Vegas needs that weird oddball (stuff) that sits in the corner -- the Elvis Museum, the Liberace Museum -- offering unique things that aren't available anywhere else in the world," he said. Pinball Hall Of Fame Update Now Open 7 Days/week Link January 22, 2006 Tim Arnold - Pinball Hall of Fame Tim Arnold, trusty Pin Monkey side-kick Hippie with lots of behind the scene help from Charlotte have now opened the largest public pinball arcade in the world! It is open from 11am to 11pm 7 days a week. Games are 25 to 50 cents per game with room for 200 pristine machines in fully working condition as only the God of Pinball can pull off. The address is 3330 East Tropicana, Las Vegas, NV; next to the Discount Theatre, Comic Book shop, 24 hr. Restraint/Bar/Cop hangout and the AA fellowship. Talk about one stop shopping! The arcade has seven rows of pinball machines, video games and novelty machines. The vintage pinball machines are from the 1930s to the 1990s will be displayed & operated. Tim Arnold's Pinball Palace - A visit to Tim Arnold's warehouse in Las Vegas: Tim has every Gottlieb EM pinball except for one, and all but fifteen Gottliebs until they closed in 1997. The entrance to Tim's backyard "barn". It's a steel building with a steel roof and skylights (natural UV light, which he regrets using). It is NOT a pole barn. There are no beams in the middle of the building to navigate around (much more expensive than a pole barn). The building is "L" shaped, and huge. It uses a heat pump for air cooling and circulation. There is a row of Gottlieb wedgeheads form the 1960's. There is a relay then pulses the token dispenser and two knockers. The token is spit out onto the top glass. The top glasses are covered with cardboard to prevent color fading from the natural UV light. Then there is the row of woodrails. The back glasses have been taken out and are stored inside out of reach of any damage. There are many of his 1960's metal rail pinball's that haven't yet been restored. Pinball's Left: More bodies and heads, stacked to the ceiling. Pinball's Right: Legs legs legs legs. For more information contact Tim Arnold at pinballhalloffame@msn.com. Phone: (702) 434-9746 ------------------------------------------------------------------------------- LAS VEGAS SUN Link ------------------------------------------------------------------------------- May 05, 2003 Bumper Crop: Arnold flips for vintage pinball machines By Kirk Baird kirk@lasvegassun.com> LAS VEGAS SUN Perhaps it's a backhanded compliment, but Tim Arnold is master of The Land That Time Forgot. And that's the problem. Arnold doesn't want people to forget. A lifetime pinball junkie, the 46-year-old has lived to see the near-extinction of his beloved machines. Where the pinball industry once flourished, even out grossing Hollywood in the '50s, the business is now scarcely relevant. Williams, Bally, Gottlieb ... instantly recognizable names to pinball fanatics (aka pinheads), none of these companies manufacture the games anymore. Only Stern is the sole survivor of the pinball wars. The Illinois-based company releases three to four machines annually a pittance when compared to the 2,000 or more games released every year in pinball's heyday in the '60s and early '70s. "And they don't have a parent company backing them up," Arnold said. "One hiccup and they're gone ... it could all end." And those places that do carry pinball machines are becoming fewer and fewer. Dave Palmer, division manager of Mountain Coin, a Las Vegas video game and pinball distributor, estimates he places one pinball machine for every 100 video games. "Pinball was primarily set up for the bar market. But as space becomes less available in bars, we've started placing more games that take up less space, such as Golf,'" Palmer said. "There are fewer and fewer places to play them where they'd make the operator more money. Nowadays, we're placing more in homes than in locations." But Arnold doesn't want it to end. And he has a plan to make sure it doesn't: building a pinball museum. Arnold owns one of the largest pinball collections in the world more than 1,000 by his estimation. Of course, that's counting large, single pieces of machines older than he is. Pinball's at Tim Arnold's new Facility on the Las Vegas Strip But 400 of his games are ready to play, after Arnold painstakingly rebuilt them from existing parts by cannibalizing other machines and from junk heaps he has combed through for the last decade. The pinball's and the assorted pieces are all housed in a large, industrial-style warehouse behind his home. Those games that are playable are aligned neatly and chronologically side by side in several long rows. And underneath those games, in an ingenious space-saving ploy, are the wooden playing fields of hundreds of other games, while still other pieces line the walls almost to the ceiling. "You don't know how much it breaks my heart to see them (the games) this close together and with stuff on top of them," he said. Is it any wonder he's looking for a new home for his games? Detractors have called the notion of a pinball museum a far-fetched idea, and even a financial disaster in the making. Arnold doesn't dispute their position. "I kind of have to agree with them," he said. "If there was a need for 500 to 600 pinball games in a room, it would already exist. "But I look at this thing as being unique in the entire world. So why isn't it open to the public?" Money. To house the bulk of his collection, Arnold said he would need about 25 square feet per game, or about 25,000 square feet -- basically, a building the size of a supermarket. Then there's the electric and ventilation issues necessary to run the machines and keep both the games -- and those playing them -- from overheating. Arnold estimates the total cost at $1 million. So far he's raised $130,000 in only a year and a half. Some of that money has come from "Fun Night," a twice-annual event in which he opens his warehouse to the public. While admission is free, donations are accepted. But it's not the building fund that takes priority on those nights. The bulk of the fund-raising is for the Salvation Army. At the two Fun Nights in March, $20,000 was rose for the charity. But Fun Night is also meaningful in another way: It proves that there is a market for a museum. When Arnold began the event in 1992, there were about a dozen in attendance and even fewer machines. "I had to call people to remind them about it," he said. During the March Fun Nights, however, Arnold said there were 600 pinball fans in attendance. "Fun Night validates that I'm doing something right -- that I've got something here," he said. But that's not good enough for lending institutions, Arnold said. "We're an unproven idea and the banks will not lend money to an unproven idea," he said. So Arnold is struggling to come up with more ways to get the money. He already sells repair videotapes to collectors. And he's gone through all the legal work to set up a nonprofit organization for the museum. In the meantime Arnold would like for a generous benefactor to come along. Millionaire Pinball "I keep hoping someone will give me the $1 million," he said. "But I know that's not going to happen." For more information, contact Tim Arnold at pinballhalloffame@msn.com. Still, Arnold said he believes he's in the right city for the museum. A successful arcade owner in East Lansing, Mich., during the video game boom of the late '70s and into the '80s ("when we used to haul money around with shovels"), Arnold retired at 35 and left his home state with his wife, Charlotte, for Las Vegas to pursue his dream of opening a pinball museum. Las Vegas had several factors going for it: the dry climate, making it suitable for storage; and its reputation as a popular vacation destination. While he has yet to find a location for the museum, he's considering renting a building -- such as an abandoned grocery or department store -- or even buying some land and starting from scratch. The museum won't be posh, he said, since a tight budget won't allow for it. While the focus of the museum will be pinball, Arnold acknowledges the machines themselves won't generate enough revenue to keep it operational at a quarter a game or less -- depending on how old and how popular the game is. Instead, he will rely on his collection of classic arcade games -- "Pong," "Donkey Kong," "Turbo," "Wizard of Wor" -- and mechanical novelties -- BB gun target practice, crane machines, Gypsy fortune tellers -- to fund much of the financial burden. "The midway brings them in and the sideshows make the money," he said. The museum will also feature notes on each game -- many provided by the designers themselves. The museum will be one of a kind, which is what Las Vegas is all about, Arnold said. "Casinos are everywhere else. Vegas needs that weird oddball (stuff) that sits in the corner -- the Elvis museum, the Liberace Museum -- offering unique things that aren't available anywhere else in the world," he said. "It takes more than slot machines to keep tourists happy." And for $1 million, someone could make Arnold very happy as well." Tim Arnold On September 17th, 2003 - There was a Las Vegas, Tim Arnold Family Fun Night. Link Tim Arnold with Vintage Pinball's Tim Arnold plans on single-handedly saving the nostalgia of the last pinball games and reminding people of the art, history and just plain fun of the pinball era and its people and time in our American History. Pinball Instructions Link
Tim Arnold in his warehouse
2/7/2006 Twin Galaxies Link Tim Arnold Opens World's First Museum for Pinball Coin-op and Twin Galaxies hopes to schedule many annual events at the Museum to identify world champions on hundreds of rare pinballs. "This is an important breakthrough for the entire electronic gaming hobby," exclaims Twin Galaxies' Chief Editor Walter Day. "The Museum will accomodate contests on rare titles that seldomly enjoy high-score championships." Las Vegas is known for the unusual and offbeat. Places like the Liberace Museum, the Neon Museum, the Clown Factory, The Elvis Museum, the Barry Manilow Store, the Pinball Hall of Fame... Wait a second. The Pinball Hall of Fame? What exactly is that? Or more importantly, why exactly is there a Pinball Hall of Fame? -------------------------------------------------------------------------------- Posted: Tue Feb 07, 2006 2:14 pm Post subject: Pinball Museum Link -------------------------------------------------------------------------------- When should we go to the Museum and hold a big event?? I have this vision of all the referees and players going as a group to the Museum and playing for 5-7 days straight, logging scores, verifying scores for the public and having Mini-tournaments. Who's interested?? How about July 2006?? Walter Day Tim Arnold's Pinballs in his classics Pinball Arcade Museum in Las Vegas Tim Arnold, Owner: Pinball Hall of Fame, 3330 E. Tropicana Avenue, Las Vegas, Nevada Opening times are 11am to 9pm every day. Located at the northwest corner of Tropicana and Pecos, right next to the Tropicana Cinema. Most games are set on quarter play. Newer games are 2 quarters. Link -------------------------------------------------------------------------------
Thank you, Paul Dean, Spy Hunter Champion June 28, 1985



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Go to Frenzy the High Score and the Review Link Underwear only classics video game tournament A new look at video gaming: On Monday, June 6th, 2005 the LVHRD Foundation organized its latest adventure -- GMHRD: Underpants-Only Video Game Tournament. Members journeyed to Williamsburg, Brooklyn for a night of friendly video competition and strict dress code. Guests to Barcade, a unique Brooklyn concoction of classic 1980s-era video games and select American beers, were not allowed to enter the venue until they removed their pants. A complimentary "pants check" was available, as well as a variety of LVHRD branded underpants, in case certain visitors came unpreared. Wigs and helmets complimented the uniform, in accordance with the event's inspiration, drawn from ancient Greek sporting traditions. Despite an early evening torrential downpour and L-Train issues that continue to plague the residents of Williamsburg, the crowd was solid (nearly 200 members) and boisterous in their half-naked revelry. Berzerk Girl Berzerk red head The tournament consisted of three rounds, where twelve able competitors showed their skills on a surprise variety of arcade games. Only the highest cumulative scorers qualified for subsequent rounds. As one member aptly described it, GMHRD presented a night of "geeking for Glory." None came closer to this ecstasy than the victorious Mims Wrightwho defeated runner-up Erin Sparling in a 2-0 head-to-head victory in the tournament's final round. Tim Arnold - Berzerk Arcade, 3330 E. Tropicana Avenue, Las Vegas, Nevada Tim Arnold - Classic Pinball Arcade Mouse Trap, Berzerk, Missile Command January 16, 2006 - Tim Arnold has now opened a pinball classics arcade with 4400 square feet and Tim hopes to accommodate over 200 classic pinball machines on Tropicana Avenue, in Las Vegas, Nevada. This is an arcade which is open to the public with many novelty machines from yesteryear. Pinball Hall of Fame The Pinball Hall of Fame is now open at 3330 E Tropicana Avenue, Las Vegas. Opening times are 11am to 9pm. Map Mouse Trap & Berzerk Thank you! Paul Dean Tim Arnold & Twin Galaxies Host the First Annual Guinness Book Masters Tournament